Getting Started
SmoothTurret is an addition to MobFarm Basics that provides improved functionality for turrets. SmoothTurret includes ballistics, smooth motion, player control, and more. To use the included scanner and targeting scripts, you’ll need to set a few project settings, mainly to coordinate faction tag and/or layer names used. See the tutorials for details. Example Project Scenes
Included are some sample scenes for you to tinker with and showcase some different turret uses and set-ups. Examples are in the the Scenes folder of SmoothTurret. AI_Control Shows different turrets picking and firing on various targets. Targets have been given different factions, giving the appearance of turrets prioritizing different target types. This scene also uses ballistic trajectories. Use the number keys to switch between cameras. 1 - Control the spectator camera behind the turrets. 2 - Control the turret on the underside of the ship. Use the ‘z’ key to toggle the zoom of the current camera. Use ‘~’ to lock or unlock the mouse. Left-click on a turret to select it and see what targets are on its target list. Shift-click to add or remove a target from the list. Right-click or ctrl-click to make a target a priority. Ballistic Shows a turret on a moving ship using ballistics to hit moving targets. Click on the ground to call in an artillery barrage at that location fired by a group of turrets in the distance. Use the ‘z’ key to toggle the zoom of the current camera. Use ‘~’ to lock or unlock the mouse. PlayerControl_Mouse Use the mouse to aim turrets, and Left-click to fire. Use the number keys to switch between cameras. 1 - Control the medium sized turret. 2 - Control the large turret. 3 - Control the small turret. Use the ‘z’ key to toggle the zoom of the current camera. Use ‘~’ to lock or unlock the mouse. |
Script Reference
SmoothTurret also utilizes a number of MobFarm Basics scripts as well. See MobFarm Basics for more information. |