MF_UtilityKeys
Some helpful keybinds to aid development. These can be changed.
‘p’ will pause or unpause the game.
‘f’ will play a single frame with every press.
‘[‘ will halve the game speed.
‘]’ will double the game speed.
This can easily be added onto for your own purposes.
Public Variables
pause : string
The key used to pause or unpause the game.
frame : string
The key used to advance a frame.
playWhileHeld : bool
If true, once a scene is paused, it will only play the scene while the frame key is held down, until the scene is unpaused.
timeDecrease : string
The key used to halve playScale.
timeIncrease : string
The key used to double playScale.
playScale : float
The speed of the game when not paused.
Some helpful keybinds to aid development. These can be changed.
‘p’ will pause or unpause the game.
‘f’ will play a single frame with every press.
‘[‘ will halve the game speed.
‘]’ will double the game speed.
This can easily be added onto for your own purposes.
Public Variables
pause : string
The key used to pause or unpause the game.
frame : string
The key used to advance a frame.
playWhileHeld : bool
If true, once a scene is paused, it will only play the scene while the frame key is held down, until the scene is unpaused.
timeDecrease : string
The key used to halve playScale.
timeIncrease : string
The key used to double playScale.
playScale : float
The speed of the game when not paused.