MF_B_Hardpoint : MF_AbstractPlatform
This is a platform for fixed weapons. This is really an empty script that inherits MF_AbstractPlatform, and the base class already has everything it needs.
Inherited Variables
target, weaponMount, aimObjectActive, aimObject, emptyAimRange, fixedAimObjectRange, useIntercept, useRootVelocity, velocityRoot, shotSpeed, exitLoc, targetAimLocation, targetRange, lastTargetPosition, targetRigidbody, velocity, playerControl
Inherited Methods
TargetWithinLimits(), AimCheck(), AimLocation()
This is a platform for fixed weapons. This is really an empty script that inherits MF_AbstractPlatform, and the base class already has everything it needs.
Inherited Variables
target, weaponMount, aimObjectActive, aimObject, emptyAimRange, fixedAimObjectRange, useIntercept, useRootVelocity, velocityRoot, shotSpeed, exitLoc, targetAimLocation, targetRange, lastTargetPosition, targetRigidbody, velocity, playerControl
Inherited Methods
TargetWithinLimits(), AimCheck(), AimLocation()